D&D 5E Ability Score Calculator

D&D 5E Ability Score Calculator

Here’s a comprehensive table outlining the key aspects of Ability Scores in Dungeons & Dragons 5th Edition (5E). This table includes the scores, modifiers, and other relevant information you need to understand how Ability Scores function in the game.

Ability ScoreAbbreviationModifier CalculationKey SkillsSaving Throws
StrengthSTR(Score – 10) / 2Athletics, IntimidationStrength Saving Throw
DexterityDEX(Score – 10) / 2Acrobatics, Sleight of Hand, StealthDexterity Saving Throw
ConstitutionCON(Score – 10) / 2N/A (mainly for HP)Constitution Saving Throw
IntelligenceINT(Score – 10) / 2Arcana, History, Investigation, NatureIntelligence Saving Throw
WisdomWIS(Score – 10) / 2Animal Handling, Insight, Medicine, Perception, SurvivalWisdom Saving Throw
CharismaCHA(Score – 10) / 2Deception, Intimidation, Performance, PersuasionCharisma Saving Throw

Key Points to Remember

  1. Ability Scores:
    • Each player character (PC) has six Ability Scores, which are Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
    • Each score can range from 1 to 20 (or higher with special abilities or magical effects).
  2. Modifiers:
    • The modifier for each ability score is calculated as (Score−10)/2(\text{Score} – 10) / 2(Score−10)/2.
    • Modifiers can be positive or negative, affecting gameplay significantly.
  3. Skills and Saving Throws:
    • Each Ability Score is associated with specific skills that characters can use.
    • Additionally, each Ability Score has a corresponding saving throw, which is used to resist certain effects or dangers.
  4. Increasing Ability Scores:
    • Ability Scores can be increased through level advancements, racial traits, magical items, and other means.
    • The maximum score without special circumstances (like magical items or class features) is typically capped at 20.
  5. Advantage/Disadvantage:
    • Many actions involving Ability Scores may allow the player to roll with advantage (roll two dice and take the higher) or disadvantage (roll two dice and take the lower).
  6. Role in Gameplay:
    • Ability Scores play a crucial role in determining a character’s effectiveness in combat, skill checks, and social interactions.

Ability Score Generation Methods

  1. Standard Array: 15, 14, 13, 12, 10, 8.
  2. Point Buy: Players start with a set number of points to allocate to their scores within limits.
  3. Rolling for Scores: Roll four six-sided dice (4d6) and drop the lowest die for each score, repeating until all six scores are generated.

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